AI Insights · Timothy · April 2022
Top 5 Low Poly Games Performance in Middle East Q1 2022
In Q1 2022, the top 5 low poly games showed varied performance in the Middle East, with notable trends in weekly downloads, revenue, and active users.
In the first quarter of 2022, the performance of the top five low poly games on a unified platform in the Middle East showcased interesting trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for Roblox, Art of War: Legions, Idle Lumber Empire - Wood Game, Island War: Raid, and Tower Clash.
Roblox from Roblox Corporation experienced a notable fluctuation in weekly revenue, peaking at approximately $755K in the first week of January and gradually declining to around $484K by the end of March. Weekly downloads saw a downward trend, starting from 101K in late December and dropping to 73.5K by late March. Despite this, weekly active users remained relatively stable, averaging around 2.5M throughout the quarter.
Art of War: Legions by Fastone Games showed a steady increase in weekly revenue, reaching about $20.3K in the third week of February. Weekly downloads were inconsistent, peaking at 6.3K in early March before falling to 3.2K by the end of the month. Active users displayed a declining trend, from 39.7K at the start of the quarter to 28K by the end of March.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd saw a varied performance in weekly revenue, with a high of $9.3K in late January and a low of $2.6K in mid-March. Weekly downloads spiked dramatically, reaching 53.6K in late February. Weekly active users followed a similar trend, peaking at 68.6K in the same period before dropping to 35.9K by the end of the quarter.
Island War: Raid, also by Fastone Games, exhibited a steady rise in weekly revenue, culminating at $4.4K in the third week of March. Weekly downloads increased from 917 in late December to 4.5K by the end of March. Active users saw a consistent upward trend, starting from 1.6K and reaching 6.9K by the end of the quarter.
Lastly, Tower Clash by 89Trillion had a modest performance in weekly revenue, peaking at $2.4K in early March and dropping to $905 by the end of the month. Weekly downloads showed a gradual increase, starting at 312 in late December and reaching 636 by late March. Active users saw a consistent rise, from 1.6K to 2.2K over the quarter.
These insights provide a comprehensive view of the top-performing low poly games in the Middle East for Q1 2022. For more detailed analytics and trends, visit Sensor Tower.